This was a great idea as it keeps combat from feeling sluggish and boring. Similar to the older JRPG days, Edge of Eternity relies on what is now called active turn-based combat. Edge of Eternity luckily didn’t let us down with this as we love the gameplay. Is Edge of Eternity a game that relies too heavily on the FF themes and does it even come close to one of the greatest franchises of all time?Īs with any JRPG, one of the most crucial elements to make or break the title is the combat/gameplay. Not only does the gameplay ooze that FF feel but so do numerous elements that make up the core experience of Edge of Eternity. The team at Midgar Studio has a lot of talent and the right tools in place to create a modern-day classic with their next title and is a studio to watch in the future.It won’t take long for gamers who enter the world of Edge of Eternity to realize this indie developed JRPG clearly has a love for the Final Fantasy franchise. Edge of Eternity has its flaws, but there's clearly a lot of attention that went into this game, and it's a world that needs to be expanded and revisited in a sequel. This is all backed up by an amazing soundtrack that gives everything the game from exploration to fighting an epic Final Fantasy feel that fans will love. It has a beautiful world, a stunning soundtrack, and a deep combat system that is capable of drawing its players in from the start. It doesn't quite reach the heights of its inspirations, but it's a respectable effort that manages to be a diamond in the rough. However, seeing Daryon and co make their return in a sequel to rectify this would certainly be welcomed.ĭespite its flaws in character design and the poorly-paced story, there is still a lot to love in Edge of Eternity. Unfortunately, Edge of Eternity doesn't hit its stride in that area because the characters, while intriguing, feel undercooked. When a player completes a JRPG after a 40-80 hour journey, there's a sense of sadness that comes with getting attached to those characters. The characters develop as they interact with each other and react to the world around them. The reason why JRPG fans love these games so much is often that they feel like they are part of a journey. This doesn't happen in EoE as the characters aren't given a chance to grow despite its excessive length. This allows the characters to develop, change, and grow as the events unfold in a game's story. Fans of JRPGs expect their characters to have clichés at the early stages of the game. Unfortunately, despite the game's length, the characters are never fully fleshed out. The premise for likable characters is there, and is backed up by some good voice acting. In addition to Edge of Eternity's pacing issues, there is a lack of character development as far as the story goes. However, one should put to rest any fantasies or riding around like He-Man and Battle Cat as it looks like an adorable giant kitten. The Nekaroo is Edge of Eternity's equivalent of Final Fantasy's Chocobos. Traversing the open world is a pleasure too especially when the party encounters their mount, a lovable cat-like creature called a Nekaroo. Just like that series it's filled with treasure and secrets waiting to be discovered. Its varied and alien setting is reminiscent of the design seen in the Xenoblade series. It's a beautifully designed and vibrant world where the scenery and backdrops often look breathtaking. Even the climate changes that occur are a sight to behold with its rain, snow, and sandstorm effects impressing immensely. There was clearly a lot of love and attention put into crafting such a beautiful landscape. Despite being a throwback to the past, Edge of Eternity's open-world design is crafted beautifully and can hold its own with some of the best-looking RPGs of this generation and the last.
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